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"Nanostray 2 - best space shooter on Nintendo DS by far?" posted by ~Ray
Posted on 2008-10-20 06:11:31

People have been interested in the work of German outfit Shin’en Interactive ever since it brought the decent space shooter Iridion 3D to the Game Boy Advance and then followed it up with a fantastic sequel also on the handheld. Then the developer moved onto the Nintendo DS with Nanostray which whilst still extremely competent suffered due to publisher interference. However its sequel is due next year and has been developed without any outside pestering. Shin’en has had the benefit of developing Nanostray 2 completely on its own without any hassling from publisher Majesco this time round. However saying that. Majesco has actually been enlisted now to handle the publishing duties. Thankfully though the core of the game has already been completed and there will not be any ‘fudged’ touch-screen controls this time round to test the latest build of the game out and it is clear that things are shaping up very nicely indeed. After two years in development this is set to be the definitive shooter on DS that definitely appeals to the die-hard fans of ’shmups’. To start with it appears Nanostray 2 actually has a storyline behind it now with players being “part of a force battling against the deadly Nanostray virus that’s ravaging the galaxy.” This basically means that gamers will have to jump into their spacecraft and start blasting away at the enemy. Like we really needed any excuse to do that anyway…But the beauty of the story is that it means there is a certain amount of flexibility in the path you can take during the single-player mode rather like in Lylat Wars / Star Fox 64 with a mission being completed and numerous paths opening up as a result. The example given here by Gamespot is that after the first mission “you’ll have to find three viral fragments to reconstruct the Nanostray virus’s complete DNA sequence. The game will then give you the three levels where those fragments are located and let you tackle them in any order via a navigational star map.” Below is a large snippet of what the Gamespot team had to say from their time with the game: “The levels so far have presented a good amount of variety too and not only because about half are side-scrolling and the other half from a top-down perspective. You’ll also get a good mix of industrial space installations teeming with robotic enemies and various terrestrial locations on a lava planet a mostly aquatic world and so on. One organic level reminded us quite a bit of the old classic Gradius offshoot Life Force with scores of amoeba-like enemies flying at us out of gross-looking fleshy pink walls. It was sort of like playing a side-scrolling shooter set in an intestinal tract if you can wrap your head around that. “Your ship has some interesting customization features onboard. In another feature similar to the Gradius series you can pick up two small extra guns via power-ups that float to the sides of your ship. Before each mission you can set up three positional presets for these two extra weapons that determine their placement around your ship and the direction they’ll fire in. Then you can switch between the three presets by tapping a shoulder button which makes it relatively easy to fight off enemies coming at you from directions other than the front. Luckily the developer won’t force you to use the touch screen for weapon switching or any other activity which it did in the first game. The action is so fast and intense here that you’d have no chance of survival if you had to look down at the second screen anyway.” In addition to all this there are the usual array of special weapons on offer with one being chosen before starting a particular level. The line-up includes: “a powerful front-firing beam an enemy-seeking dual shot and an electrical field that expands in all directions around your fighter.” The further you get into the space adventure the more weapons will become available thanks to a bunch of engineers that are supporting you on your mission and are constantly working in the background to bring you new toys to play with! As well as the single-player side though there is an arcade mode where completed stages can be unlocked the challenge mode that dishes out four sets of eight short action stages that each require a particular task to be completed and proves to be exceptionally difficult. As stated in the hands-on article. “Sometimes you’ll have to survive an onslaught of lasers for half a minute; at other times you need to score a specific number of points in the allotted time. It’s always really really difficult. Once you finish the eight challenges in a given set you’ll unlock parts of a simulation mode which contains minigames that seem to resemble classic arcade games yet rendered in Nanostray 2’s own aesthetic.” With the game due out in the US this coming January it certainly sounds like the most complete shooting experience on a Nintendo format since Ikaruga graced the GameCube. Unless Treasure comes up with some similar or Nibris’ ROTR turns out to be a cracker. Shin’en’s Nanostray 2 could well be the seminal DS space shooter for a long time to come. And with word that Shin’en is currently working on WiiWare you have to wonder just what delights are in store for the future!

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Related article:
http://www.nintendic.com/news/1502

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"Gameboy Micro" posted by ~Ray
Posted on 2008-08-22 19:11:25

I was window shopping today and saw that at the local pawn shop there was a cute little pink bet Boy Micro for £20. I went in and ended up getting it for £10 as they seem to have lost the charger. When I got it home. I discovered that it doesn't seem to play any of my Game Boy Advance games except for Super Street Fighter II Revival and Astro Boy: Omega Factor! Now. I like both of those games but I'd really desire for my Micro to play y'know the be of my GBA collection. Can anyone offer any advice other than 'that's what you get for getting a GBA Micro for a tenner"? (ETA: I have already tried cleaning the unit out jamming Q-Tips in there is not doing me any good at all!) That's a pretty odd problem. If it can play those two GBA games then it should play the rest. I would say it's an internal problem but it couldn't be region coding since all Nintendo handhelds don't have it. It is odd isn't it? Definately isn't a region problem like you said. GBA products don't have region coding- and the only games in my collection that it ordain run are from North American in origin and it's a European unit. I'm quite disappointed. Street Fighter II and Astro Boy are fucking awesome but not when I've got loads of other great games which are actually the ones I'm currently playing through! What kind of screen do you get when you try to compete your other games on the Micro? I make games and usually when a game doesn't work on a system it's the game itself whether it has been damaged somehow (physical water damage etc) because usually if a system doesn't play games half-ass. Although. I undergo had a TurboGraffix 16 (PC-Engine equivalent) that played gamecards with a smaller black patch as opposed to the bigger patches for whatever reason. I say the best thing to do is evaluate out a game you know works on another Game Boy Advance on to your system. Like borrow a friend's game or something. It is possible that perhaps some part of the contact(s) in the system is being blocked corroded or God know what. Good luck. I compete all these games regularly on my GBA SP and my DS. They all bring home the bacon on both of those systems. The two that do work on my Micro work as usual like I would expect. For all the others that don't work on the Micro they show the Game Boy startup screen and freeze on it.

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Related article:
http://community.livejournal.com/gamers/2350647.html

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"Gameboy Micro" posted by ~Ray
Posted on 2008-08-22 19:11:25

I was window shopping today and saw that at the local pawn shop there was a cute little pink Game Boy Micro for £20. I went in and ended up getting it for £10 as they be to undergo lost the charger. When I got it home. I discovered that it doesn't seem to play any of my Game Boy Advance games except for Super Street Fighter II Revival and Astro Boy: Omega Factor! Now. I love both of those games but I'd really desire for my Micro to play y'know the rest of my GBA collection. Can anyone offer any advice other than 'that's what you get for getting a GBA Micro for a tenner"? (ETA: I have already tried cleaning the unit out jamming Q-Tips in there is not doing me any good at all!) That's a pretty odd problem. If it can play those two GBA games then it should play the rest. I would say it's an internal problem but it couldn't be region coding since all Nintendo handhelds don't have it. It is odd isn't it? Definately isn't a region problem like you said. GBA products don't have region coding- and the only games in my collection that it WILL run are from North American in origin and it's a European unit. I'm quite disappointed. Street Fighter II and Astro Boy are fucking awesome but not when I've got loads of other great games which are actually the ones I'm currently playing through! What kind of screen do you get when you try to compete your other games on the Micro? I alter games and usually when a game doesn't bring home the bacon on a system it's the game itself whether it has been damaged somehow (physical water damage etc) because usually if a system doesn't compete games half-ass. Although. I have had a TurboGraffix 16 (PC-Engine equivalent) that played gamecards with a smaller black conjoin as opposed to the bigger patches for whatever reason. I say the best thing to do is test out a game you know works on another Game Boy Advance on to your system. Like borrow a friend's game or something. It is possible that perhaps some part of the communicate(s) in the system is being blocked corroded or God know what. Good luck. I play all these games regularly on my GBA SP and my DS. They all bring home the bacon on both of those systems. The two that do work on my Micro work as usual like I would expect. For all the others that don't work on the Micro they show the Game Boy startup screen and freeze on it.

Forex Groups - Tips on Trading

Related article:
http://community.livejournal.com/gamers/2350647.html

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"Gameboy Micro" posted by ~Ray
Posted on 2008-08-22 19:11:24

I was window shopping today and saw that at the local pawn shop there was a cute little pink Game Boy Micro for £20. I went in and ended up getting it for £10 as they seem to have lost the charger. When I got it home. I discovered that it doesn't be to play any of my Game Boy Advance games except for Super Street Fighter II Revival and Astro Boy: Omega Factor! Now. I love both of those games but I'd really like for my Micro to play y'know the rest of my GBA collection. Can anyone offer any advice other than 'that's what you get for getting a GBA Micro for a tenner"? (ETA: I have already tried cleaning the unit out jamming Q-Tips in there is not doing me any good at all!) That's a pretty odd problem. If it can compete those two GBA games then it should play the be. I would say it's an internal problem but it couldn't be region coding since all Nintendo handhelds don't have it. It is odd isn't it? Definately isn't a region problem like you said. GBA products don't have region coding- and the only games in my collection that it WILL run are from North American in origin and it's a European unit. I'm quite disappointed. Street Fighter II and Astro Boy are fucking awesome but not when I've got loads of other great games which are actually the ones I'm currently playing through! What kind of screen do you get when you try to play your other games on the Micro? I make games and usually when a game doesn't work on a system it's the game itself whether it has been damaged somehow (physical water damage etc) because usually if a system doesn't play games half-ass. Although. I undergo had a TurboGraffix 16 (PC-Engine equivalent) that played gamecards with a smaller color patch as opposed to the bigger patches for whatever reason. I say the best thing to do is evaluate out a game you know works on another Game Boy go on to your system. Like borrow a friend's game or something. It is possible that perhaps some part of the contact(s) in the system is being blocked corroded or God know what. Good luck. I play all these games regularly on my GBA SP and my DS. They all work on both of those systems. The two that do work on my Micro work as usual like I would expect. For all the others that don't work on the Micro they show the Game Boy startup screen and stand still on it.

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Related article:
http://community.livejournal.com/gamers/2350647.html

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"Gameboy Micro" posted by ~Ray
Posted on 2008-08-22 19:11:23

I was window shopping today and saw that at the local charge shop there was a cute little pink Game Boy Micro for £20. I went in and ended up getting it for £10 as they seem to have lost the charger. When I got it home. I discovered that it doesn't be to play any of my Game Boy Advance games except for Super Street Fighter II Revival and Astro Boy: Omega Factor! Now. I love both of those games but I'd really like for my Micro to play y'know the rest of my GBA collection. Can anyone furnish any advice other than 'that's what you get for getting a GBA Micro for a tenner"? (ETA: I undergo already tried cleaning the unit out jamming Q-Tips in there is not doing me any good at all!) That's a pretty odd problem. If it can play those two GBA games then it should compete the rest. I would say it's an internal problem but it couldn't be region coding since all Nintendo handhelds don't undergo it. It is odd isn't it? Definately isn't a region problem like you said. GBA products don't have region coding- and the only games in my collection that it ordain run are from North American in origin and it's a European unit. I'm quite disappointed. Street Fighter II and Astro Boy are fucking awesome but not when I've got loads of other great games which are actually the ones I'm currently playing through! What kind of check do you get when you try to play your other games on the Micro? I make games and usually when a game doesn't work on a system it's the game itself whether it has been damaged somehow (physical wet damage etc) because usually if a system doesn't play games half-ass. Although. I have had a TurboGraffix 16 (PC-Engine equivalent) that played gamecards with a smaller black patch as opposed to the bigger patches for whatever reason. I say the best thing to do is evaluate out a game you know works on another bet Boy Advance on to your system. Like acquire a friend's game or something. It is possible that perhaps some move of the contact(s) in the system is being blocked corroded or God experience what. Good luck. I play all these games regularly on my GBA SP and my DS. They all work on both of those systems. The two that do work on my Micro work as usual like I would expect. For all the others that don't bring home the bacon on the Micro they show the Game Boy startup screen and freeze on it.

Forex Groups - Tips on Trading

Related article:
http://community.livejournal.com/gamers/2350647.html

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"Gameboy Micro" posted by ~Ray
Posted on 2008-08-22 19:11:22

I was window shopping today and saw that at the local pawn shop there was a cute little go Game Boy Micro for £20. I went in and ended up getting it for £10 as they seem to have lost the charger. When I got it domiciliate. I discovered that it doesn't seem to play any of my bet Boy Advance games except for Super Street Fighter II Revival and Astro Boy: Omega Factor! Now. I love both of those games but I'd really like for my Micro to play y'know the rest of my GBA collection. Can anyone offer any advice other than 'that's what you get for getting a GBA Micro for a tenner"? (ETA: I have already tried cleaning the unit out jamming Q-Tips in there is not doing me any good at all!) That's a pretty odd problem. If it can play those two GBA games then it should play the rest. I would say it's an internal problem but it couldn't be region coding since all Nintendo handhelds don't have it. It is odd isn't it? Definately isn't a region problem like you said. GBA products don't have region coding- and the only games in my collection that it WILL run are from North American in origin and it's a European unit. I'm quite disappointed. Street Fighter II and Astro Boy are fucking awesome but not when I've got loads of other great games which are actually the ones I'm currently playing through! What kind of check do you get when you try to compete your other games on the Micro? I make games and usually when a game doesn't work on a system it's the game itself whether it has been damaged somehow (physical water damage etc) because usually if a system doesn't compete games half-ass. Although. I have had a TurboGraffix 16 (PC-Engine equivalent) that played gamecards with a smaller black patch as opposed to the bigger patches for whatever reason. I say the best thing to do is test out a game you know works on another Game Boy Advance on to your system. Like borrow a friend's game or something. It is possible that perhaps some part of the contact(s) in the system is being blocked corroded or God know what. Good luck. I play all these games regularly on my GBA SP and my DS. They all work on both of those systems. The two that do work on my Micro work as usual desire I would expect. For all the others that don't work on the Micro they show the bet Boy startup screen and freeze on it.

Forex Groups - Tips on Trading

Related article:
http://community.livejournal.com/gamers/2350647.html

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"game boy" posted by ~Ray
Posted on 2008-01-19 13:15:07

Logan came over to watch the game with us.  He went to rest at halftime and slept until just after Josh Cribbs ran a impel off back for a touchdown.  I guess Grauntie’s screaming scared him but I went in and told him what happened and he was ok about it.  He got up from his nap and watched the be of the game with us.  I just asked him what he thought of the game and he said. “Steelers suck.”  This entry was posted on Sunday. November 11th. 2007 at 5:51 pmand is filed under. . You can follow any responses to this entry through the feed. You can or from your own site. XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym call=""> <b> <blockquote have in mind=""> <code> <em> <i> <strike> <strong>

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http://gretchenaro.com/blog/2007/11/11/game-boy/

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