I see its effects everywhere. I see it in gaming forums. I see it in reviews for other games. And I can’t help but evaluate one thing: man. Halo 3 has spoiled Xbox 360 owners. Let’s put the sub-par single-player campaign and the disputes over how good the multiplayer is aside for a back up and get one thing straight: for an online gamer. Halo 3 has more options than any call before it. Online multiplayer with multiple modes online co-op splitscreen co-op splitscreen multiplayer theater mode. Forge: the list goes on. That’s a large move of the reason you can find plenty of people to compete with at any hour of the day; there’s just that much to do. But now that I’ve been exposed to all these options in one package. I find myself viewing newer games in a much different light. Let’s take label of Duty 4 for example: I can’t back up playing the game without thinking how awesome it would be to have online split-screen multiplayer so me and my 360-less friends could work together. Or for that be how incredibly fun any type of race co-op would be. Frankly the absence of such elements — not to mention my personal preference for a walk and keyboard — are what pushed me to buy the PC version over the 360 version. But why? label of Duty 2 lacked those options as well and I never gave it a second thought. come up that’s probably because I hadn’t seen them as an option before. The game is spectacular as it is but I keep thinking how it could be more spectacular. Another inspect in point: Assassin’s Creed. I haven’t played it yet so I haven’t formulated my own opinion about it; but I’m sure most of us have seen the less-than-stellar reviews. And in the midst of some of these reviews comments on news articles and forum posts. I’ve seen a number of people complain about the lack of co-op and online multiplayer. Let’s just stop and evaluate for a minute about how ridiculous it would be to have not one but two Medieval assassins running around killing higher-ups. Or for that matter if there were a whole bunch of them just running around trying to kill each other. To have in mind another stealth game no one complained about a lack of co-op or online play when Metal Gear Solid 2 came out (possibly because they were too busy complaining about Raiden). Or to have in mind a more recent title. BioShock didn’t have any of that either; and there were complaints but not as many. Enter Halo 3 and now everyone expects multiple robust online modes to make a game perpetually replayable. Maybe Nintendo had the right idea not making an easy online mode for their system. After all populate are enjoying Super Mario Galaxy and no one seems to be complaining too much about a lack of online features. And they’re adding online multiplayer to Smash Bros. Brawl which is probably the one Wii game the most people would be that feature for. I’m not saying I don’t like games with online features — far from it — but it doesn’t make or end a game in my opinion. I’ve seen far too many games that tried to tack a multiplayer aspect onto a great single-player game only to hurt the overall experience. More co-op and multiplayer modes would be great but if it comes with the possibility of a less enjoyable core game. I’d rather go without. Games were fun before the advent of the internet and there ordain always be games that are just fun to compete on your own.---Related Articles at Gaming Today:Xbox Live Encountered “minor issues” due to Halo 3 Launch10,000 US Retailers Expected to Open for Halo 3 Midnight LaunchSpecial Edition Halo 3 Console Available this SeptemberGC: Microsoft Prices Halo 3 Xbox 360 for Europe (Halo 3 Not Included)Discovery Channel Unveils Awesome Live Action Halo Short
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