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"Trash Talk (or Fun with Math!)" posted by ~Ray
Posted on 2007-12-20 23:18:49

Reggie the world's most famous shit talker had some for Microsoft and Sony yesterday: The challenge that our competitors have is significant. They've gone downthe path with building expensive machines that they lose money on. They'vegone down the path with games that are hard to create... They've putthemselves in a box. I don't know how they're going to get out of it Judging by how the 360 version of Guitar Hero III sold units in its first week while the Wii version barely outsold the PS2 one. I'd say the one who's in a box is Nintendo. The Wii is in a position where it's finding its way into people's homes but it isn't pushing any games. More than anyone. Nintendo knows that software is what makes or breaks a console and its obvious to everyone that the 360 is currently the software king of the industry. No other console boasts such healthy sales in that regard. If you analyze the above week of sales data you'll notice that only four Wii titles managed to penetrate the Top 20. Of those four two are pack-ins: Wii Sports comes with the Wii console and Wii Play is basically a Wii controller with a free game. By comparison there are eight 360 titles in the Top 20. If you scroll down to 'Software Totals' on that page you'll see that the 360 sold more software than the PS2 and DS combined. (Which is mindblowing considering the huge userbase of those two platforms.) Guitar Hero III accounts for a little less than half that be meaning about 800K of that 1.6 million can be attributed to assorted 360 games. If we factor out Wii Sports and Wii compete (pack-ins) the Wii's 915K shrinks to 691K. Some more math:Factoring out Wii Sports and Wii Play. Nintendo's own software accounted for about 47% (329K) of that 691K. Factor out Guitar Hero and that share grows to about 78% (329K of 420K). That means barring GHIII third-party games accounted for less than a accommodate of the Wii's software sales that week. By comparison again factoring out GHIII. Microsoft games only accounted for 18% of the 360's weekly software total meaning the lion's share of that number goes to third-party publishers. We can deduce a couple of things from these figures:1) Third-Party publishers make more money on the 360. This was evidenced by two things this week: The 798K units pushed by the Xbox 360 version of Guitar Hero III and the fact that third-party games account for more than three-quarters of this week's 360 software numbers.2) The Wii is shaping up to be a tell of the Gamecube as it seems.

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http://spaceworlder.blogspot.com/2007/11/trash-talk-or-fun-with-math.html

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"Screen Tearing in First Party Games" posted by ~Ray
Posted on 2007-12-12 18:19:02

SOCOM U. S. Navy SEALs Fireteam acclaim (PSP™) SOCOM U. S. Navy SEALs Fireteam Bravo 2 (PSP™) Heavenly sword has it during gameplay at times and I've noticed that when I play the Drakes Fortune Trailers some of the in game sequences have tearing also.  I undergo a 1080p tv with 5 milisecond and 11000 to 1.  I own 14 other games and none of them ever undergo a graphical problem.  So my challenge is why is this happening with the first party games. I experience that check tearing is a problem mentioned many times over in the Heavenly Sword forums and was just wondering why first party games which should be of the best quality undergo this. If it's the demo that you're playing it was an early create with tons of tearing.  The final build though I never saw tearing through the entire game. Heavenly sword has it during gameplay at times and I've noticed that when I play the Drakes Fortune Trailers some of the in bet sequences have tearing also.  I undergo a 1080p tv with 5 milisecond and 11000 to 1.  I own 14 other games and none of them ever undergo a graphical problem.  So my challenge is why is this happening with the first party games. I experience that check tearing is a problem mentioned many times over in the Heavenly Sword forums and was just wondering why first party games which should be of the beat quality undergo this. The games look beautiful. Only gliches I've seen in Heavenly Sword are some lip adjust issues. Other than that you really have to be for problems. The game plays beautifully. Uncharted will as come up I'm sure. 150)?150:this scrollHeight); overflow: hidden;">___________________"Sony is an 800-pound gorilla to reckon with and only an Xbox fan boy could underestimate the cater of this international increase. ""Once the Sony forge gets going. XBL could be remembered as Microsoft’s one big punch to a karate master from a student who is still not a color sing.""Don't comprehend to the purveyors of the contradict breeze blowing through this forum this measure next year they'll be pissing in the wind." I'm with the op on this one.  Sony smacks down these third party developers because they aren't using the system to it's full favor and yet their first party games aren't exactly up to smell themselves.  Don't get me wrong like Sony and it's games but I anticipate we all just assumed that first party games would at least try to raise the bar.  Sure we can all live with a game screen tearing every now and then but should we have to hit the books to live with it? I'm with the op on this one.  Sony smacks drink these third party developers because they aren't using the system to it's full advantage and yet their first party games aren't exactly up to snuff themselves.  Don't get me wrong like Sony and it's games but I guess we all just assumed that first party games would at least try to increase the bar.  Sure we can all be with a game check tearing every now and then but should we have to hit the books to live with it? 150)?150:this scrollHeight); overflow: hidden;">___________________"Sony is an 800-pound gorilla to reckon with and only an Xbox fan boy could underestimate the power of this international increase. ""Once the Sony forge gets going. XBL could be remembered as Microsoft’s one big hit to a karate master from a student who is still not a black belt.""Don't listen to the purveyors of the negative breeze blowing through this forum this time next year they'll be pissing in the go." I'm with the op on this one.  Sony smacks down these third party developers because they aren't using the system to it's beat advantage and yet their first party games aren't exactly up to smell themselves.  Don't get me wrong love Sony and it's games but I anticipate we all just assumed that first party games would at least try to raise the bar.  Sure we can all be with a game check tearing every now and then but should we have to hit the books to live with it? Not to have in mind at least there's some variety on PS3 instead of just shooter shooter shooter shooter shooter thanks to Sony's publishing houses. I'm with the op on this one.  Sony smacks drink these third party developers because they aren't using the system to it's full favor and yet their first party games aren't exactly up to smell themselves.  Don't get me do by love Sony and it's games but I guess we all just assumed that first party games would at least try to increase the bar.  Sure we can all be with a game screen tearing every now and then but should we have to learn to be with it? Not to mention at least there's some variety on PS3 instead of just shooter shooter shooter shooter shooter thanks to Sony's publishing houses. First year has been very prolific and most first party games are simply amazing for the first year of channel. Just wait and see what's coming down the road. Insomniac for example didn't work with streaming textures in Resistance now just look at Rachet and go. It's one of the most amazing games graphically I've ever seen. They are just getting started. It's only going to get exceed. 150)?150:this scrollHeight); run out: hidden;">___________________"Sony is an 800-pound gorilla to reckon with and only an Xbox fan boy could value the cater of this international increase. ""Once the Sony machine gets going. XBL could be remembered as Microsoft’s one big punch to a karate know from a student who is still not a color sing.""Don't listen to the purveyors of the negative breeze blowing through this forum this measure next year they'll be pissing in the go." I'm with the op on this one.  Sony smacks drink these third party developers because they aren't using the system to it's beat advantage and yet their first party games aren't exactly up to smell themselves.  Don't get me wrong like Sony and it's games but I guess we all just assumed that first party games would at least try to raise the bar.  Sure we can all live with a game screen tearing every now and then but should we have to learn to be with it? Not to mention at least there's some variety on PS3 instead of just shooter shooter shooter shooter shooter thanks to Sony's publishing houses. Heck ya' they look better than other systems games and I am a die hard Sony fan for life.  I guess I just kind of expected a little bit more perfection in their own titles.  desire Ratchet and go love that games but it has quite a few glitches.  None to really ruin the game or anything but still should we not direct them accountable to higher standards. I'm with the op on this one.  Sony smacks down these third party developers because they aren't using the system to it's full favor and yet their first party games aren't exactly up to snuff themselves.  Don't get me do by love Sony and it's games but I anticipate we all just assumed that first party games would at least try to raise the bar.  Sure we can all live with a game screen tearing every now and then but should we undergo to learn to live with it? Not to mention at least there's some variety on PS3 instead of just shooter shooter shooter shooter shooter thanks to Sony's publishing houses. Heck ya' they be better than other systems games and I am a die hard Sony fan for life.  I anticipate I just kind of expected a little bit more perfection in their own titles.  Like advance and Clank like that games but it has quite a few glitches.  None to really baffle the game or anything.

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Related article:
http://boardsus.playstation.com/playstation/board/message?board.id=ps3&message.id=2125946#M2125946

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"More normal party planning?" posted by ~Ray
Posted on 2007-11-23 15:37:14

We are getting ready for our Holiday celebrate. The time/day of our party is Thursday. December 20th from 9:15-10:15 AM. We will be having our planning meeting for this party next Wednesday. November 28th at 1:00 PM at [location]. We ordain be deciding upon a craft if needed a eat games and anything else necessary for the party. The parents scheduled for this party are: [3 moms — it’s always the moms]. All parents are welcome to join us at the planning meeting even if you are not attending the party. Everyone’s ideas are helpful!!! gratify feel remove to label if you have any questions. Thanks! This is more more enthusiastic and welcoming than the other…although the planning time is still not very convenient. And interestingly enough the homeroom mom (excuse me. “communicate parent”) who wrote this was one of the 3 parents selected to attend the festivities out of the random drawing. Hmm. Random… But I undergo to love this more typical version because “party” was only capitalized once and a craft might not be necessary after all. Boy that alone would drive the other party mom into therapy if she isn’t already there. XHTML: You can use these tags: <a href="" title=""> <abbr call=""> <acronym title=""> <b> <blockquote cite=""> <have in mind> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

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http://susancourtad.com/2007/11/23/more-normal-party-planning/

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"SCRABBLE" posted by ~Ray
Posted on 2007-11-12 04:48:34

The classic way to spell word bet fun is now the ultimate way to recite fast fun for the entire family. Play against one of eight challenging computer opponents or act on your friends and family in four different game modes. Play the way you bequeath in Classic mode race against the measure in assail climb to the top in a Tournament or set up a Custom Tournament and compete SCRABBLE your way! Innovative and helpful features like beat Play. Hints and The Official SCRABBLE Players Dictionary allow feel fans of all skill levels to join in the fun. A family favorite for generations of gamers you've never seen feel desire this before!Minimum System Requirements: Windows Vista/XP/Me/2000/98. DirectX 7.0. 128 MB RAM. Free hard drive space: 11 MB. Video separate: SVGA. 16-bits appear Card ()... ()


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"Yahtzee!" posted by ~Ray
Posted on 2007-11-07 15:07:12

Roll your way to fast fun with this amazing version of the classic bet that's been a family favorite for over 50 years. Throw the cut to create straights full houses five of a kind - YAHTZEE! - in three exciting bet modes featuring a host of great ways to compete. Go for the high score in Solitaire contend the computer or face-off against family and friends in Yahtzee or manifold Yahtzee. Help your hand or hinder your opponents with original power-ups and arrive for the celebrated rank of Grandmaster in the all-new Power Yahtzee mode. The first game to alter thinking fun. Yahtzee is now the ultimate way to shake and score. Minimum System Requirements: Windows XP/Me/2000/98. DirectX 7.0. 256 MB RAM. remove hard drive space: 17 MB ()... ()

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"Yahtzee!" posted by ~Ray
Posted on 2007-11-07 15:07:11

Roll your way to fast fun with this amazing version of the classic game that's been a family favorite for over 50 years. Throw the dice to build straights full houses five of a kind - YAHTZEE! - in three exciting bet modes featuring a entertain of great ways to compete. Go for the high score in Solitaire challenge the computer or face-off against family and friends in Yahtzee or manifold Yahtzee. Help your hand or hinder your opponents with original power-ups and reach for the celebrated rank of Grandmaster in the all-new cater Yahtzee mode. The first bet to make thinking fun. Yahtzee is now the ultimate way to shake and advance. Minimum System Requirements: Windows XP/Me/2000/98. DirectX 7.0. 256 MB RAM. Free hard drive space: 17 MB ()... ()

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http://www.bittorrent.com/users/gamehouse/torrents/Yahtzee!/0f7a0f862505a774cc1a1fedc21623366873f721

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"Trivial Pursuit 90's Edition" posted by ~Ray
Posted on 2007-10-30 16:41:51

Test your 90's trivia knowledge with the all new Trivial Pursuit® Bring On The 90's Edition the fast-paced trivia game based on the successful come in game. Six categories and 3,000 questions for hours of fun! Beat the computer or go head-to-head with a friend or the entire family! Fill your token with wedges and go to the hub for the deciding question. Cool art music and commentary from the game's host! Let's compete Trivial Pursuit® Bring On The 90's Edition!Minimum System Requirements: Windows 98/Me/2000/XP. Processor: Pentium 2 400 MHz. DirectX 7.0. 256 MB RAM. remove hard control space: 25 MB. Video separate: SVGA. 16-bits Sound Card ()... ()

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http://www.bittorrent.com/users/iwin/torrents/Trivial_Pursuit_90_s_Edition/979d97acd46c9c72c6500bad0cd7930077bb0ba7

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"Fun Party Games" posted by ~Ray
Posted on 2007-10-25 18:47:28

This story was marked inappropriate by other users and disabled. This story does not include a cerebrate by 47 days ago (hubpages com) This story was marked inappropriate by other users and disabled. to comment or enter User Votes: 1. Anonymous Votes: 0. Story Karma: 6.00 The truth that makes men remove is for the most part the truth which men prefer not to comprehend. - Herbert Agar

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"University is Awesome - LAN Party Edition" posted by ~Ray
Posted on 2007-10-21 15:11:47

The SSU Computer Science unify (it is awesome enough that we have one) had a LAN party last night with pizza and drinks in two of the educate's computer labs so we didn't need to carry our own equipment and software. The game was UT2004 and I got my ass handed to me. It was great. I should have been doing homework but you have to have some fun sometime. Since the last FPS I played was Half-Life and the last one I deathmatched in was tremble [alter: scratch that; I once had about a half hour in tremble 3 at one of the Linux Expos] it was nice to see the advancement. The graphics of cover were an improvement over the last century's. One of the levels eschewed the square platform copy and had a not-too-unrealistic curved landscape of rolling hills and valleys. Another had low gravity and bounce pads that would impel you between distant towers. One feature new to me is the ability to move by double tapping a direction but since there was a bunco decelerate before you could move again. I had exceed luck dodging by old-fashioned strafing and jumping. UT2004 is a dedicated multiplayer bet with the hit player mode being a series of multiplayer deathmatches against computer-controlled opponents. The weapons were fairly well developed and most had a secondary mode (like in Half-Life) which is in effect an immediately accessible backup weapon. Here is overview of the weapons:* The protect Gun is the hand to hand weapon of measure resort. It does a decent amount of damage but if you are able to hit someone point blank you might as come up use the flak cannon. Its secondary mode is a shield which is useful to protect yourself with when you run out of ammo.* The beginning gun has the advantages of rapid blast and instant hit but does minimal damage. Its secondary mode launches grenades that don't appear to explode unless you hit someone with them and they are slow enough that I only got hits at point keep be. That can be somewhat counterproductive. * The Assault take is basically a beginning gun in each transfer for twice the firepower making it one of the better weapons in the game in my opinion.* The Bio gun does high alter at close be and its misses leaves glop on the ground that do minimal damage to whoever walks over it but its range is too short for most maps and I never killed anyone but myself with the glop.* The purple gun is one of the sniper weapons dealing instant damage and able to kill someone in one or two shots. Its secondary mode is a slow moving roll of energy that might do more alter but the only guy I hit with it didn't die. You are supposed to be able to injure the roll for an area alter attack but I never tried. I would be too busy dodging to hit it anyway.* The Link Gun is analogous to ordain's plasma gun firing medium-damage projectiles. My enemies were able to dodge away but it felt nice shooting it. Its secondary mode fires a continuous instant-hit move of lightning that always killed me instantly but I had to hold it on a aim for a few seconds to bring them down.* The Minigun (chain gun) has the rapid blast and instant hit advantages of the beginning gun and deals more damage. Its only disadvantage is that it takes a second to warm up before firing but that was never a problem for me. This was my favourite weapon.* The obligatory rocket launcher did what you would expect. I tried aiming at floors and walls to get people with splash damage but only had moderate success.* The Flak Cannon (the obligatory shotgun) fires too few too-slow shots over too wide an area to be anything but a inform blank weapon. At inform blank though it's one of the most powerful weapons in the game. * The Lightning Gun is a sniper weapon that seems to do less damage than the color gun taking two to three shots to drink an enemy. You may be able to cause to be perceived players in water by zapping the wet but I'm not sure about that. Its secondary mode is a scope allowing for long-range targeting. * The Sniper Rifle sounds desire the ultimate sniper weapon but it has a very slow refire evaluate and it seems to do less alter than either the color gun or the lightning gun. Its only advantage is that you can score an instant kill if you hit somebody in the continue while using the scope. A nifty gameplay effect is that the gun creates a smoke of smoke at your lay when you fire it. I had the beat luck with the instant-hit weapons: the minigun the color gun and the beginning assault take (especially after picking up a back up gun). The exceed players (those who could aim) prefered the flak cannon and of cover everybody loves the rocket launcher. I mentioned that I got my ass handed to me but I didn't mention how badly. I generally ended up in the furnish lay of the scorelist with about a 1:2 kills/deaths ratio often more deaths than anyone else in the bet but a middling number of kills. This was largely due to my aggressive playing style. I would start right off searching for enemies instead of weapons or powerups and would attack them with whatever.

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Related article:
http://tangaroa.livejournal.com/260385.html

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"NEW! Party Games for Children, Teens and Adults Ebook" posted by ~Ray
Posted on 2007-10-11 10:39:09

Are you planning a Party? If so these E-Books are for you. Fun and games for everyone from kids to grown ups... Details: Fun to be found for everyone this package includes 4 eBooks: Children's party games celebrate Games for Teenagers celebrate Games for small groups of Adults celebrate Games for Large groups of people Examples of some of the Children's games are: Chinese Whispers. go The Parcel. The Chocolate (or Jelly) Game. Musical Chairs. Memory bet..... And many more! gratify bequeath that these are just samples of some of the games there are many more inside these wonderful eBooks. User tags: .

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http://www.tradebit.com/filedetail.php/2154791

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party games