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"Own Hotel? Play casual game - Free Jane's Hotel download game!" posted by ~Ray
Posted on 2007-12-20 23:11:55

Build a beautiful 5 feature hotel by keeping customers satisfied upgrading accommodations and keeping things clean! Help Jane make her dream come true and build a beautiful 5 star hotel in Jane’s Hotel! You begin with a small 2 star hotel at the outskirts of town and work your way to the top by upgrading accommodations and achieving an excellent reputation. Keep an eye on customer moods and make them happy by building a gold cover serving them exquisite drinks and good meals or simply cleaning their room. User Votes: 5. Anonymous Votes: 5. Story Karma: 40.00 The truth that makes men free is for the most move the truth which men prefer not to hear. - Herbert Agar

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""Anchored" in place after loading the game" posted by ~Ray
Posted on 2007-12-12 18:14:38

For the last two weeks. I have experienced this on and off for the last week. I have experienced it everyday when starting the game for the first time. My game loads desire normal. I select my engrave the loading check finishes and I appear ingame. My connection status incon typically displays my usual 100-200ms ping and has starts with about a 15% average packet loss but that immediately starts trending drink until it reaches the normal 0%. -HOWEVER- when I act to go around in any direction or move or do anything basically that would move me from the exact coordinate I logged in on on my check. I ordain see my engrave take 1-2 steps in the direction I'm headed and then be immediately "yanked" back to the arrange I logged in on. On other populate's screens they say it looks like I am not moving at all. During this time. I can interact with mailboxes. NPCs or other players that are near me (and all these characters are moving fine on my screen no choppiness or anything). I can even use maps to move myself around or use hunter jaunt and I will be in the new area but I ordain still be "anchored" as it were to a certain arrange. I can connect fellowships and raids. I can chat in /ooc. /kinship. /tell etc and populate can hear me over VoIP and get my chat fine but I just cannot move no matter what I do. I undergo tried logging out of one character and back into the same engrave comfort anchored. I have tried logging out of one character and into a new engrave the new character is anchored. I have tried waiting 15-20minutes ingame anchored the whole measure despite chatting freely and searching the Auction House with no issues the whole time. I have tried exiting to desktop and reloading comfort anchored. I have tried restarting the computer then reloading comfort anchored. I undergo tried restarting my cable modem (using Comcast) and router then reloading still anchored. I have tried using a different router (borrowed from a friend) and replacing my cat5 cables then restarting PC & cable modem still anchored. I have tried putting the game in windowed mode then going to and running a broadband go test. I posted 6.2mbps down and 1.47mbps up to the San Francisco go test server. I posted 4.7mbps and.98mbps to the Washington DC go test server. I have run traceroutes to and major sites like etc (while I am ingame and "anchored") and I get no timeouts or unusually high ping times. Restarting the telecommunicate modem computer and router fixes this but occasionally I have to start them all 3-4 times before I can finally move about the gameworld freely. Once I can move about the gameworld freely. I do not undergo the air again until I try to login for the first time the next day. I can login to other characters & be fine. I have had this issue before but at very isolated times and never this frequent or hard to resolve. Off the top of my continue. I would say I have experienced this problem 3-4 times before the measure two weeks since I began playing the game during Beta last December. Now for the technical stuff: ------------------Syoriginate in Information------------------Time of this report: 9/22/2007. 16:09:27 Machine label: JOSH Operating System: Windows XP Professional (5.1. create 2600) Service Pack 2 (2600 xpsp_sp2_gdr.070227-2254) Language: English (Regional Setting: English)System Manufacturer: NVIDIA System copy: AWRDACPI BIOS: Phoenix - AwardBIOS v6.00PG Processor: AMD Athlon(tm) XP 2600+. MMX. 3DNow. ~2.1GHz Memory: 2048MB RAM Page File: 338MB used. 3095MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904)DX Setup Parameters: Not open DxDiag Version: 5.03.2600.2180 32bit Unicode------------DxDiag Notes------------ DirectX Files Tab: No problems open. Display Tab 1: The file nv4_disp dll is not digitally signed which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. Sound Tab 1: The register ALCXWDM. SYS is not digitally signed which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems open.--------------------DirectX Debug Levels--------------------Direct3D: 0/4 (n/a)DirectDraw: 0/4 (sell)DirectInput: 0/5 (n/a)DirectMusic: 0/5 (n/a)DirectPlay: 0/9 (retail)DirectSound: 0/5 (retail)DirectShow: 0/6 (sell)---------------Display Devices--------------- Card label: NVIDIA GeForce 6600 GT Manufacturer: NVIDIA Chip type: GeForce 6600 GT DAC write: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_00F1&SUBSYS_00000000&REV_A2 Display Memory: 128.0 MB Current Mode: 1680 x 1050 (32 bit) (60Hz) observe: Plug and Play Monitor observe Max Res: 1600,1200 Driver Name: nv4_disp dll Driver Version: 6.14.0010.8443 (English) DDI Version: 9 (or higher)Driver Attributes: Final sell Driver go out/Size: 4/5/2006 17:03:00. 3975936 bytes WHQL Logo'd: No WHQL Date Stamp: None VDD: n/a Mini VDD: nv4_mini sys Mini VDD Date: 4/5/2006 17:03:00. 3650528 bytesDevice Identifier: {D7B71E3E-43B1-11CF-4B43-0A2003C2CB35} Vendor ID: 0x10DE Device ID: 0x00F1 SubSys ID: 0x00000000 Revision ID: 0x00A2 Revision ID: 0x00A2 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/approve)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC724-3235-44A4-BD29-E1652BBCC71C}: change(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/approve)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: EnabledDDraw evaluate Result: Not run D3D7 Test prove: Not run D3D8 Test Result: Not run D3D9 evaluate Result: Not run-------------Sound Devices------------- Description: Realtek AC97 Audio fail appear Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_10DE&DEV_006A&SUBSYS_57001462&REV_A1 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver.

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"Sharing makes the fun of playing - Doof" posted by ~Ray
Posted on 2007-11-23 15:20:38

short listing of the mashable web and pleasant music of cover this record is just for you to gobble drink on a daily basis - Social networks or utilites desire may offer useful tools for community building in online games.. based in London creates doof com a web application using Flex amfphp.. to offer a social game communicate to act in friendly competitions. sharing makes the fun of playing meeting and competing much greater. So you could play games with other with similar arouse - contend them at games compete and competition or if you wish - play alone. All games are free to play and doof has the latest games out on the net if they know that "doof" in german means "silly". "dumb" ? ;-)

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"Sharing makes the fun of playing - Doof" posted by ~Ray
Posted on 2007-11-23 15:09:39

bunco listing of the mashable web and pleasant music of course this preserve is just for you to gobble down on a daily basis - Social networks or utilites desire may offer useful tools for community building in online games.. based in London creates doof com a web application using contract amfphp.. to offer a social game network to participate in friendly competitions. sharing makes the fun of playing meeting and competing much greater. So you could play games with other with similar arouse - contend them at games compete and competition or if you wish - play alone. All games are free to play and doof has the latest games out on the net if they know that "doof" in german means "silly". "dumb" ? ;-)

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"Game Journal: Fulham v Manchester City" posted by ~Ray
Posted on 2007-11-12 05:03:15

Bocanegra is wearing the head’s armband. There was communicate a few weeks ago that some folks didn’t think Boc’s was in Sanchez’s plans for the starting line-up. But he has named Bocenagra captain several times now and have claimed that last week for the first measure he was able to play his starting back four together. So it is Baird. Hughes. Bocanegra and Konchesky. 4Great roll from outside into the box to Healy who gets pushed in the approve by Dunne. I evaluate if he had gone down he might undergo gotten a penalty. But he stayed on his feet and lost the ball. 12Great feeling about this build up. I desire the way it’s developing and……Davies scores. 1-0 FulhamBouazza dispossesses in our “D” third out to middle then to Dempsey back out to Davis wider who feeds an overlapping Bouazza who has made a run all the way drink the field from the command sign after the steal. Great near post go across and Davies is there and somehow squeezes a header into the come post with a defender on him and the goalkeeper watching the near post. Excellent quality from Fulham and Bouazza was outstanding. 17Run of play is good but nothing special. Good possession by Fulham and a roll off to the left of field and Bouazza decides with no go to act a shot and with his left pay yet. Bad choice as there are two fulham players in front of goal. 22Great desire shot upper right from Davis but Schmeichel has it. Possession is close as is shots at goal but Fulham have definitely had a better quality of possession. Meaning more decent possession close to City’s goal. 35Petrov scores for City 1-1A quick counter attack ball from City playing out of their defending third out to Petrov on the left who has looked dangerous all day. He picks it dribbles the lie then cuts Baird dribbling square across the box shoots through Hughes’ legs which I think screened Niemi. He gets a paw on the ball but it squeezes under him and into goal. Disappointing after Fulham’s quality so far. 36Petrov again and crosses to Hamann into the top of the box and the ball is shot wickedly just wide of the upper left command. Replays show it was just the smallest of margins from going in. Fulham be to be falling apart defensively and City has them on the ropes. 42Bouazza wins a command which he takes with the roll being played out another command for Fulham.  Up to this point there’s only been one corner apiece which may inform some of the frenetic walk of the game. Corner taken and…nothing. 42Ball approve to City after a shot comes off of poor Micah Richards approach. On another counter the ball comes down quickly to the left of goal. It’s a two on two end but Konchesky is there on the alter align of the defense and somehow I feel more confident with Konchesky one on one than Baird. Sure enough. Konchesky slows the play drink for adjoin come up enough for everyone to recover and get shape. Kamara in - Davies outLater reports affirm that Davies had a migraine and I know he scored the first goal but choose of glad to see him replaced. Dempsey has moved into his sight with Kamara going up top with Healy. 46Fulham 2- City 1Kamara has an immediate force as he draws a foul alter in front of the Pen area just to the left. Three are lined up. Konchesky. Kamara and Bouazza. Who will act it? My bets on Konchesky no Kamara fakes and -GOAL- Bouazza strikes a wicked outswinger far bear on upper left that Schmeichel could reach but can do nothing about. The roll just had far too much walk and I believe they may undergo to ameliorate the net after that thunderbolt. The type of goal that makes the hair on the approve of your pet rest up and gives you the chills. The crowd at The Cottage begin and those 5 or 6 gathered around the TV here at The Local erupt. QUALITY! Bouazza has been a force in this game. 49Fulham 2 - City 2City scores. Not sure how that goal even happened. A missed header by Fulham which was won by Mpenza to Petrov. He’s one on one with Bocs now but Boc’s had little measure to react and is facing towards his own goal and not a lot he can do. He screws him into the fasten with cuts he fires wickedly but Niemi gets a transfer on it as a reflex deliver the roll deflects out to Mpenza again. Hughes does not mark his man and Mpenza puts it into goal. 60Fulham 2- City 3Give and go from Petrov to Elano and approve to Petrov. Baird gets burned again and Petrov scores City’s 3rd goal. Really ugly defending. Twice in this game now that Baird has been burned by Petrov and both have ended up goals for Manchester City. I experience there are those of the object to furnish his some measure but I sure would like to see what Volzy could do back there. 65Just looking at the possession at the moment and it’s up to 59%-41% in City’s advance. And the half looked so promising when we came right out and scored on the tremendous free impel by Bouazza. City in total control alter now. 66Seol Ki-Hyeon in for Bouazza. Murphy for HealyHealy seemed to be getting out a bit wide on the alter today. I guess I’ve seen him do this before but it certainly seemed we needed him to be joined with Dempsey more. I evaluate Dempsey went back up top and Murphy is into the lay. Hi-Hyeon out wide left where Bouazza was. Corner for City bad clear by Seol near affix and Mpenza gets his continue on it but puts it wide. 69Dempsey and Richards go high for a ball as it looks desire Dempsey wins it. They both get up hot and both force. Dempsey stands his fasten but doesn’t move. He reminds me of a boxer saying. “go on then if you want this!”. Both players bend their heads in until they are in deadlock like a couple of big pierce sheep. choose of funny really. color for both. 74Fulham 3 - City 3Danny Murphy fist goal for Fulham and it’s quality. Kamara great back behind his back blink as the roll went by him to direct to Murphy who is clear and he finishes calmly low and to the alter of Schmeichel. COME ON YOU WHITES! Do you undergo it in you? 76. Kamara dribbles zigs and zags but holds for too long and is dispossessed. But we have City on the ropes alter now. Were all around the Man City goal a ball is deflected approve out of the box and Murphy shoots hard but high. That was a great chance to go a continue as Murphy had a lot of space with no defenders to block his shot. 79Seol seems desire a cause to be perceived player and he’s arouse quick also for a big guy. Making a bring together of cuts and accelerating moves to suffer his mark.  Not holding the ball too long and lays off some great passes. He puts a desire cross to far post and somehow Dempsey gets his head on it but wide.81Kamara is gone down the middle with a throughball. But Dunne’s excellent defending stops this dead. 87Long free impel after a foul on Seol and a yellow for Hamann for the lunging confront from behind. He argues after fouling Seol who has been a force so far. Free impel goes high a big displace of players. Schmeichel misses the punch and somehow Dempsey goes high and gets the ball deflected off of his head. The roll goes wide-out of play. 904 min of added measure. Another set free kick and Schmeichel misses again. Nothing comes of it as Schmeichel eventually collects. But it’s crazy out there right now.


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"Own Hotel? Play casual game - Free Jane's Hotel download game!" posted by ~Ray
Posted on 2007-11-07 15:24:15

Build a beautiful 5 star hotel by keeping customers satisfied upgrading accommodations and keeping things clean! Help Jane make her dream come true and create a beautiful 5 feature hotel in Jane's Hotel! You begin with a small 2 feature hotel at the outskirts of town and work your way to the top by upgrading accommodations and achieving an excellent... Get a real-time look beneath the ascend in the with our tools and. Also see our original real-time tracking system. --> DIGG. DIGG IT. DUGG. DIGG THIS. Digg graphics logos designs page headers button icons scripts and other service names are the trademarks of Digg Inc.

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"Own Hotel? Play casual game - Free Jane's Hotel download game!" posted by ~Ray
Posted on 2007-11-07 15:24:15

create a beautiful 5 star hotel by keeping customers satisfied upgrading accommodations and keeping things clean! Help Jane make her dream come true and create a beautiful 5 star hotel in Jane's Hotel! You begin with a small 2 feature hotel at the outskirts of town and bring home the bacon your way to the top by upgrading accommodations and achieving an excellent... Get a real-time look beneath the surface in the with our tools and. Also see our original real-time tracking system. --> DIGG. DIGG IT. DUGG. DIGG THIS. Digg graphics logos designs summon headers button icons scripts and other service names are the trademarks of Digg Inc.

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"Mahjong Solitaire" posted by ~Ray
Posted on 2007-10-30 16:58:17

Mahjong Solitaire is a solitaire type matching game that instead of cards uses a set of Mahjong tiles. The tiles go from the popular four player game in Asia known as Mahjong. There are 144 tiles that are arranged most often in specific four or five layer patterns with the faces up. The goal of Mahjong Solitaire is to be open pairs identical tiles removing them from the come in. “change state” tiles are those that can be moved either left or right without disturbing any neighbor tiles. As more tiles are removed they expose more open tiles available for play. The game ends when all of the tiles undergo been removed from the board one unify at a measure. The game is also finished when there are no exposed change state pairs remaining. This has change state a very popular game to play online and therefore has mistakenly become confused with the original Mahjong. Whether it is referred to as Mah Jong. Ma Jong. Mah Jongg. Ma Diao. Ma Cheuk. Mah Cheuck. Baak Ling or Pung Chow the history of this game is just about as fascinating as the game itself. Origins of the game have been attributed to everyone from Confucius to Noah having been played on the ark. Although there have been tile games of some sort open in China from around 1120 AD bear witness or any records of mahjong prior to 1900 are non-existent. In the next 15 years after it emerged into the world. Mahjong spread very quickly across most of China and slowly into the West including America. Mahjong is historically recorded as being brought into America by Joseph P. Babcock a representative of the Standard Oil Company. However it wasn’t until later that it became officially marketed and imported in large quantities. Today. Mahjong is comfort very popular and majong tile sets can be open on retail sites such as ebay. However it has become wildly popular in its online variation of mahjong solitaire and has evolved into many different variations of the solitaire game. Some of these include Mahjong cerebrate towers medley and many others and are readily available on games sites such as Yahoo. William Thompson is a 3d Artist/Animator that currently works from domiciliate as a designer/webmaster/networkerr runs the website

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"The Mana World - Free online MMORPG" posted by ~Ray
Posted on 2007-10-21 15:28:05

Iball suggested an online role playing game - It starts up fine here but i can't connect to the be server - with a config xml in ~/ tmw and without. Iball tried it on his N800 and reported success connecting to server (*thanks* for testing. Iball!). Please try it out first without a config xml register in your ~/ tmw directory and then with it. Id be curious if any other 770 owners manage to cerebrate with it. As it stands i can't do further tweaking (controls etc) until i can cerebrate. Oh the fullscreen is controlled by the "check" parameter in config xml. The fullscreen button does not map to fullscreen/windowed as i don't yet know how many hardware buttons we'll need to actually play this effectively. So ymmv - please post results here thanks! Lol. So far the two populate who undergo tested on N800 undergo been able to connect and two people on 770 not.. so it could be related to libsdl-net? not sure yet. The game uses SDL so if you run fullscreen you won't be able to use xkbd (as of Sept 23. 2007). As with most of these SDL games you are best off with a bluetooth keyboard. Cheers From my early testing I've found that once you're in the game you rarely use the keyboard unless you be to talk to other online players. Most of it's d-pad and touchscreen. Lol. So far the two populate who undergo tested on N800 undergo been able to cerebrate and two populate on 770 not.. so it could be related to libsdl-net? not sure yet. The game uses SDL so if you run fullscreen you won't be able to use xkbd (as of Sept 23. 2007). As with most of these SDL games you are beat off with a bluetooth keyboard. Cheers It works great on my N800 and the back up transfer thinkoutside keyboard i got sure came in handy. bring home the bacon book but need keyboard.. xkbd didnt work in fullscreen mode,,,I thing that adding a furnish fullscreen/windowed add complete a problem (for plaing with xkbd). Thanks i search simple MMORPG like this for my N800 for a desire time Powered by vBulletin® Version 3.6.4Copyright ©2000 - 2007. Jelsoft Enterprises Ltd. Style And All Graphics © Mathew Summerfield []

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"Future Of Gaming?" posted by ~Ray
Posted on 2007-10-11 10:55:32

What ordain we play next ? And more important how ordain we play?As you can see in the last decade the video games bussiness has increased constantly and ordain grow change surface bigger. Many populate usually sight in video games a great create of entertainment. Since the be of people from poor countries that can buy a computer is becoming bigger and bigger every day we might see a boost in the industry. In the last years many online games appeared desire World of Warcraft. Project Entropia. Lineage II and so on. And some gamers can make a living from these games. Recently in Project Entropia undergo been sold some virtual property deeds for the huge be of 99,000 USD. The buyer competed measure year with another player for buying an island in the same game. The owner of the island paid 26,000 USD and few months ago he claimed that he got the investment money approve from the taxes he claimed on his arrive. Also we can see many sites that change virtual money for a lot of online games. These online games will be the future of entertainment because you can cater real people desire in a community site and also undergo lots of fun playing the game. Playing for real money can also be seen in other video games desire World of Warcraft and Lineage II where populate train their characters for few months and then they sell them on eBay for a good sum of money. Is this a good thing ?! Only measure ordain tell us but as far as I'm concerned it's a great thing to feature fun with making some take money. You can acquire lots of money only if you try harder and work (play) many hours a day. The Project Entropia concept is great because instead of paying for the game you can be paid to play. The game economy is based on the players the don't play for money but for fun whitch invest their money in the game for exceed armors or weapons. In the come future I guess we ordain see more games of this kind on the market because they are really popular. Try an alternate way to undergo fun at Flash Funny Online Addictive Games remove

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